<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-34626459</id><updated>2009-02-20T21:12:54.097-08:00</updated><title type='text'>Software Art</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://languageandcode.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default?orderby=updated'/><link rel='alternate' type='text/html' href='http://languageandcode.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Media &amp;amp; Performance</name><uri>http://www.blogger.com/profile/06065840375676344830</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>12</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-34626459.post-116187265382612432</id><published>2006-10-26T07:21:00.000-07:00</published><updated>2006-10-26T07:24:13.853-07:00</updated><title type='text'>Different interpertations of what Software Art is</title><content type='html'>Software Art is a layed and complex subject.  The exact defintions and practices of what is and is not software art is still being debated.  Here are two contrasting viewpoints: &lt;br /&gt;&lt;br /&gt;Above all, software art today no longer writes its programs out of nothing, but works within an abundance of available software code. - Florian Cramer&lt;br /&gt;If software is generally defined as executable formal instructions, logical scores, then the concept of software is by no means limited to formal instructions for computers. The first, English-language notation of the Dadaist poem qualifies as software just as much as the three notations in the Perl programming language - Florian Cramer&lt;br /&gt;&lt;br /&gt;One thus could say that contemporary software art operates in a postmodern condition in which it takes pre-existing software as material - reflecting, manipulating and recontextualizing it. - Florian Cramer&lt;br /&gt;&lt;br /&gt;If any algorithm can be executed mentally, as it was common before computers were invented, then of course software can exist and run without hardware - Florian Cramer&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Software art&lt;br /&gt;Focus on the surface ("phenotext") &lt;br /&gt;created by a generative process ("black &lt;br /&gt;box problem") &lt;br /&gt;Focus on generative process (set in motion by a &lt;br /&gt;"genotext") which might generate surfaces or other results &lt;br /&gt;Software as pragmatic/neutral tool &lt;br /&gt;serving to create a certain result; the tool &lt;br /&gt;itself is not being questioned &lt;br /&gt;Software as culture which is being questioned; interest in &lt;br /&gt;aesthetical and political subtexts; software can be &lt;br /&gt;"experimental" and "non-pragmatic" &lt;br /&gt;Software as pragmatic-generative tool&lt;br /&gt;Software or code as a work of its own (possibly &lt;br /&gt;experimental) &lt;br /&gt;Efficient code ("beautiful algorithms"*) &lt;br /&gt;Code as excess, code as extravagance, not necessarily &lt;br /&gt;efficient&lt;br /&gt;Employment of generative processes in &lt;br /&gt;order to negate intentionality&lt;br /&gt;»Software artists […] seem to conceive of generative &lt;br /&gt;systems not as negation of intentionality, but as balancing &lt;br /&gt;of randomness and control. […] Far from being simply art &lt;br /&gt;for machines, software art is highly concerned with artistic &lt;br /&gt;subjectivity and its reflection and extension into generative &lt;br /&gt;systems.«** (Cramer/Gabriel) &lt;br /&gt;Fascination of the generative &lt;br /&gt;Interest in the "performativity" of code -Inke Arns, Berlin&lt;br /&gt;&lt;br /&gt;Works from the field of software art, or experimental &lt;br /&gt;software »are not art that has been created with the help of the computer, but art that happens &lt;br /&gt;in the computer; software is not programmed by artists in order to produce autonomous &lt;br /&gt;artworks, but the software itself is the artwork. -Inke Arns, Berlin&lt;br /&gt;Florian Cramer&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/34626459-116187265382612432?l=languageandcode.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://languageandcode.blogspot.com/feeds/116187265382612432/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=34626459&amp;postID=116187265382612432' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116187265382612432'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116187265382612432'/><link rel='alternate' type='text/html' href='http://languageandcode.blogspot.com/2006/10/different-interpertations-of-what.html' title='Different interpertations of what Software Art is'/><author><name>Amastrine</name><uri>http://www.blogger.com/profile/00800929946382768147</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='08645168461806738692'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-34626459.post-116182458900177460</id><published>2006-10-25T17:59:00.000-07:00</published><updated>2006-10-25T18:05:29.423-07:00</updated><title type='text'>WHO IS THE ARTIST</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style="font-size:130%;"&gt;Who is the Artist in Interactive Software Art?&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(51, 204, 0);font-size:130%;" &gt;The Software designer?&lt;/span&gt;&lt;br /&gt;- the person  who creates the basis for the art. Lays the ground work&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(255, 102, 0);font-size:130%;" &gt;The Computer? &lt;/span&gt;&lt;br /&gt;- is able to randomize variable, which means its an independent player.&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(153, 51, 153);font-size:130%;" &gt;The User? &lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(153, 51, 153);font-size:100%;" &gt; &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;- inputs different variables, customizing the artwork.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/34626459-116182458900177460?l=languageandcode.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://languageandcode.blogspot.com/feeds/116182458900177460/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=34626459&amp;postID=116182458900177460' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116182458900177460'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116182458900177460'/><link rel='alternate' type='text/html' href='http://languageandcode.blogspot.com/2006/10/who-is-artist.html' title='WHO IS THE ARTIST'/><author><name>Sveta</name><uri>http://www.blogger.com/profile/11390111102060215668</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='04881285094252371452'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-34626459.post-116154906302024995</id><published>2006-10-22T13:27:00.000-07:00</published><updated>2006-10-22T13:31:03.030-07:00</updated><title type='text'>Ableton Live - musical software art</title><content type='html'>"I like the software that explores new or different synthesis techniques:&lt;br /&gt;granular or the powerful FFT and new agregate synthesis in KYMA.&lt;br /&gt;I also like to be able to work with sound in a visual way, like viewing the&lt;br /&gt;waveforms to edit or compose. It offers a level of abstraction from the&lt;br /&gt;traditional twelve-note-octave of a keyboard and an abstraction from&lt;br /&gt;the notion of "music" in general. It's more like painting&lt;br /&gt;or sculpture . . . visual composition . . . as opposed to music."&lt;br /&gt;&lt;br /&gt;- Taylor Deupree, Electronic Musician, Graphic Designer&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/34626459-116154906302024995?l=languageandcode.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://languageandcode.blogspot.com/feeds/116154906302024995/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=34626459&amp;postID=116154906302024995' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116154906302024995'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116154906302024995'/><link rel='alternate' type='text/html' href='http://languageandcode.blogspot.com/2006/10/ableton-live-musical-software-art.html' title='Ableton Live - musical software art'/><author><name>Max</name><uri>http://www.blogger.com/profile/15868606348878273958</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12399691864768980893'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-34626459.post-116154091199807758</id><published>2006-10-22T11:14:00.000-07:00</published><updated>2006-10-22T11:16:54.030-07:00</updated><title type='text'>LINK - the conceptual definition of software art</title><content type='html'>http://userpage.fu-berlin.de/~cantsin/homepage/&lt;br /&gt;writings/software_art/concept_notations/&lt;br /&gt;concepts_notations_software_art.html&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/34626459-116154091199807758?l=languageandcode.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://languageandcode.blogspot.com/feeds/116154091199807758/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=34626459&amp;postID=116154091199807758' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116154091199807758'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116154091199807758'/><link rel='alternate' type='text/html' href='http://languageandcode.blogspot.com/2006/10/link-conceptual-definition-of-software.html' title='LINK - the conceptual definition of software art'/><author><name>Max</name><uri>http://www.blogger.com/profile/15868606348878273958</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12399691864768980893'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-34626459.post-116153897695762504</id><published>2006-10-22T10:39:00.000-07:00</published><updated>2006-10-22T11:01:41.330-07:00</updated><title type='text'>Fractal Images</title><content type='html'>&lt;a href="http://photos1.blogger.com/blogger/1268/4073/1600/genimage.JPG.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://photos1.blogger.com/blogger/1268/4073/400/genimage.JPG.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.cygnus-software.com/theory/theory.htm"/&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/34626459-116153897695762504?l=languageandcode.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://languageandcode.blogspot.com/feeds/116153897695762504/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=34626459&amp;postID=116153897695762504' title='6 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116153897695762504'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116153897695762504'/><link rel='alternate' type='text/html' href='http://languageandcode.blogspot.com/2006/10/fractal-images.html' title='Fractal Images'/><author><name>Max</name><uri>http://www.blogger.com/profile/15868606348878273958</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='12399691864768980893'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>6</thr:total></entry><entry><id>tag:blogger.com,1999:blog-34626459.post-116153574124599178</id><published>2006-10-22T09:14:00.000-07:00</published><updated>2006-10-22T09:49:01.260-07:00</updated><title type='text'>Codeworks, Software Art, and Generative Art</title><content type='html'>&lt;b&gt;From the article Sveta posted below, titled &lt;i&gt;Read_me, run_me, execute_me&lt;/i&gt;:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;“Software art does not regard software merely as a pragmatic, invisible tool generating certain visible results or surfaces, but on the contrary focuses on the program code itself.”&lt;br /&gt;&lt;br /&gt;Term &lt;u&gt;codeworks&lt;/u&gt;:&lt;br /&gt;“The codeworks, to use a term coined by Alan Sondheim, of these writers and programmer-artists are prime examples for a digital poetry which reflects the intrisic textuality of the computer.  But they do so not by being computer poetry to be read by computers but by playing with the confusions and thresholds of machine language and human language, and by reflecting the cultural implications of these overlaps.”&lt;br /&gt;&lt;br /&gt;“The hypothesis that there is no such thing as digital media, but only digital code which can be stored in and put out on any analog medium, is perfectly verified by codework poetry.”&lt;br /&gt;&lt;br /&gt;&lt;hr/&gt;&lt;br /&gt;&lt;b&gt;Generative Art vs. Software Art:&lt;/b&gt;&lt;br&gt;&lt;br /&gt;The article also talks about &lt;u&gt;generative art&lt;/u&gt; versus &lt;u&gt;software art&lt;/u&gt;:&lt;br /&gt;“Software art and generative art can therefore not be used synonymously. Rather, these two notions function in different registers.”&lt;br /&gt;&lt;br /&gt;Wikipedia's definition of generative art:&lt;br /&gt;“Generative art is art or design generated, composed, or constructed through computer software algorithms, or similar mathematical or mechanical autonomous processes. [...] An artist or creator will usually set down certain ground-rules or formulae and/or templates materials, and will then set a random or semi-random process to work on those elements. The results will remain somewhat within set limits, but may also be subject to subtle or even startling mutations.”&lt;br /&gt;&lt;br /&gt;The article asserts that software art, on the other hand, referrs to the art of writing the code itself. Generative art (what we commonly refer to as "software art") is the product of this code.&lt;br /&gt;&lt;br /&gt;&lt;hr/&gt;&lt;br /&gt;&lt;b&gt;AARON:&lt;/b&gt;&lt;br&gt;&lt;br /&gt;AARON, a "cybernetic artist," is software that creates generative art. Designed by Harold Cohen, it creates original artistic images on your computer screen based on Cohen's code. &lt;br /&gt;A company called &lt;a href="http://www.kurzweilcyberart.com/"&gt;Kurzweil CyberArt Technologies&lt;/a&gt; (slogan: “We create software that creates art”) supposedly offers samples and a download of AARON, but the links and download are not working.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/34626459-116153574124599178?l=languageandcode.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://languageandcode.blogspot.com/feeds/116153574124599178/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=34626459&amp;postID=116153574124599178' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116153574124599178'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116153574124599178'/><link rel='alternate' type='text/html' href='http://languageandcode.blogspot.com/2006/10/codeworks-software-art-and-generative.html' title='Codeworks, Software Art, and Generative Art'/><author><name>Pauline</name><uri>http://www.blogger.com/profile/08666811920518959293</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09065918183818094934'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-34626459.post-116102600596929445</id><published>2006-10-16T12:08:00.000-07:00</published><updated>2006-10-16T12:15:46.346-07:00</updated><title type='text'>That one article</title><content type='html'>&lt;a href="http://72.14.209.104/search?q=cache:nTtsfZrAUhkJ:www.projects.v2.nl/%7Earns/Lecture/ArnsNoviSad2004.pdf+sorftware+art+concepts&amp;hl=en&amp;amp;gl=us&amp;ct=clnk&amp;amp;cd=1"&gt;This is that article we talked about...&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;- "the software is the art"&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/34626459-116102600596929445?l=languageandcode.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://languageandcode.blogspot.com/feeds/116102600596929445/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=34626459&amp;postID=116102600596929445' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116102600596929445'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116102600596929445'/><link rel='alternate' type='text/html' href='http://languageandcode.blogspot.com/2006/10/that-one-article.html' title='That one article'/><author><name>Sveta</name><uri>http://www.blogger.com/profile/11390111102060215668</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='04881285094252371452'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-34626459.post-116042415843189409</id><published>2006-10-09T13:00:00.000-07:00</published><updated>2006-10-09T20:37:30.466-07:00</updated><title type='text'>Not a DVD. Not a slide show. A new art form</title><content type='html'>&lt;p class="head"&gt;--The idea behind &lt;span style="color: rgb(51, 204, 0); font-weight: bold;"&gt;softwareartspace&lt;span style="color: rgb(0, 0, 0);"&gt;--&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;We represent and distribute software art from the world’s leading artists—a new breed of artists who utilize the latest tools and software to create extraordinary screen-based experiences. The art is derived from custom code that is written by the artist. In traditional terms, &lt;span style="color: rgb(0, 204, 204);"&gt;the code represents paint or clay that the artist uses to create&lt;/span&gt;. It is molded, tweaked, massaged, layered until the artist is happy with the results of the executed code. The results, just as with all art, can vary drastically. The works can be simple. Complex. Abstract. Figurative. Your artwork is delivered in a beautiful hand-crafted box with a CD. It is dynamic. Alive. Constantly generating new forms. Since the art is “unframed”, &lt;span style="color: rgb(0, 204, 204);"&gt;you choose how to present it—large plasma, small LCD, touch screen or wireless mouse&lt;/span&gt;, etc. The experience can be a dedicated one, just as you hang a single photo or a painting. Or it can be placed on an existing system in your home. There are many options.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/34626459-116042415843189409?l=languageandcode.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://languageandcode.blogspot.com/feeds/116042415843189409/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=34626459&amp;postID=116042415843189409' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116042415843189409'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116042415843189409'/><link rel='alternate' type='text/html' href='http://languageandcode.blogspot.com/2006/10/not-dvd-not-slide-show-new-art-form.html' title='Not a DVD. Not a slide show. A new art form'/><author><name>Sveta</name><uri>http://www.blogger.com/profile/11390111102060215668</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='04881285094252371452'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-34626459.post-116042614521559096</id><published>2006-10-09T13:05:00.000-07:00</published><updated>2006-10-09T13:35:45.230-07:00</updated><title type='text'>LeCielEstBleu</title><content type='html'>&lt;p&gt;I thought the SoftwareArtSpace had some very unique concepts and ideas, so I looked into one of the designers, &lt;a href="http://www.lecielestbleu.com/"&gt;LeCielEstBlue&lt;/a&gt;:&lt;/p&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;p&gt;Founded in 2000, LeCielEstBleu specializes in the creation of highly-interactive, original interfaces and applications. Their work has received numerous international awards and has been exhibited throughout the world. They are best known for &lt;span style="font-style: italic;"&gt;PuppetTool,&lt;/span&gt; an experimental animation tool; &lt;span style="font-style: italic;"&gt;SetSearch&lt;/span&gt;, a visual search engine; and &lt;span style="font-style: italic;"&gt;La Pâte à Son [Sound Dough]&lt;/span&gt;, a dynamic and generative musical composition tool and sound toy recently exhibited at &lt;span style="font-style: italic;"&gt;Ars Electronica. LeCielEstBleu’s&lt;/span&gt; principal artists and authors are Frédéric Durieu (code), Kristine Malden (media), and Jean-Jacques Birgé (music).&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;&lt;p&gt;The site features many experimental shockwave programs that offer user interaction. One of my favorites was the PuppetTool, where you can create interactive animals. Here you can play with some of the puppets created with this tool: &lt;a href="http://www.lecielestbleu.com/html/main_zoo2.htm"&gt;zoo&lt;/a&gt;.&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/34626459-116042614521559096?l=languageandcode.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://languageandcode.blogspot.com/feeds/116042614521559096/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=34626459&amp;postID=116042614521559096' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116042614521559096'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116042614521559096'/><link rel='alternate' type='text/html' href='http://languageandcode.blogspot.com/2006/10/lecielestbleu.html' title='LeCielEstBleu'/><author><name>Pauline</name><uri>http://www.blogger.com/profile/08666811920518959293</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09065918183818094934'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-34626459.post-116042376062217210</id><published>2006-10-09T12:51:00.000-07:00</published><updated>2006-10-09T12:56:00.636-07:00</updated><title type='text'>software {ART} space</title><content type='html'>&lt;a href="http://www.softwareartspace.com/index.php?option=com_phpshop&amp;page=shop.browse&amp;amp;category_id=b4ebb185c9f55cb4e1e71656b280c916&amp;amp;Itemid=66"&gt;Examples of artwork &lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/34626459-116042376062217210?l=languageandcode.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://languageandcode.blogspot.com/feeds/116042376062217210/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=34626459&amp;postID=116042376062217210' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116042376062217210'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/116042376062217210'/><link rel='alternate' type='text/html' href='http://languageandcode.blogspot.com/2006/10/software-art-space.html' title='software {ART} space'/><author><name>Sveta</name><uri>http://www.blogger.com/profile/11390111102060215668</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='04881285094252371452'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-34626459.post-115972058997841611</id><published>2006-10-01T09:34:00.000-07:00</published><updated>2006-10-01T09:37:54.496-07:00</updated><title type='text'>General Definition of Software Art</title><content type='html'>&lt;p&gt;&lt;b&gt;Software art&lt;/b&gt; refers to works of art where &lt;a href="http://en.wikipedia.org/wiki/Software" title="Software"&gt;software&lt;/a&gt;, or concepts from software, play an important role; for example software applications which were created by artists and which were intended as artworks.&lt;/p&gt; &lt;p&gt;Software art as an artistic discipline has attained growing attention since the late 1990s. It is closely related to &lt;a href="http://en.wikipedia.org/wiki/Internet_art" title="Internet art"&gt;Internet art&lt;/a&gt; since it heavily relies on the Internet, most notably the &lt;a href="http://en.wikipedia.org/wiki/World_Wide_Web" title="World Wide Web"&gt;World Wide Web&lt;/a&gt;, for dissemination and critical discussion of the works. &lt;a href="http://en.wikipedia.org/w/index.php?title=Browser_art&amp;amp;action=edit" class="new" title="Browser art"&gt;Browser art&lt;/a&gt; is an important subset of software art.&lt;/p&gt; &lt;p&gt;Since 2000, software art has become a genre worthy of critical speculation and merit. Art festivals such as &lt;a href="http://en.wikipedia.org/wiki/Transmediale" title="Transmediale"&gt;Transmediale&lt;/a&gt; (Berlin), &lt;a href="http://en.wikipedia.org/wiki/Prix_Ars_Electronica" title="Prix Ars Electronica"&gt;Prix Ars Electronica&lt;/a&gt; (Linz) and &lt;a href="http://en.wikipedia.org/wiki/Readme" title="Readme"&gt;readme&lt;/a&gt; (Helsinki) have devoted considerable attention to the medium and through this have helped to bring software art to a wider audience of theorists and academics. However, there is some concern over whether software art as a specific genre is merely a passing trend.&lt;/p&gt;&lt;p&gt;-Wikkipedia&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/34626459-115972058997841611?l=languageandcode.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://languageandcode.blogspot.com/feeds/115972058997841611/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=34626459&amp;postID=115972058997841611' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/115972058997841611'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/115972058997841611'/><link rel='alternate' type='text/html' href='http://languageandcode.blogspot.com/2006/10/general-definition-of-software-art.html' title='General Definition of Software Art'/><author><name>Sveta</name><uri>http://www.blogger.com/profile/11390111102060215668</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='04881285094252371452'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-34626459.post-115860318851964770</id><published>2006-09-18T11:07:00.000-07:00</published><updated>2006-09-18T11:13:08.546-07:00</updated><title type='text'>Hi group members</title><content type='html'>I guess just wanted to test this out...&lt;br /&gt;&lt;br /&gt;sveta and ashley, say hi when you get your account!&lt;br /&gt;&lt;br /&gt;i forwarded the email to max so hopefully he'll get in too.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/34626459-115860318851964770?l=languageandcode.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://languageandcode.blogspot.com/feeds/115860318851964770/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=34626459&amp;postID=115860318851964770' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/115860318851964770'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/34626459/posts/default/115860318851964770'/><link rel='alternate' type='text/html' href='http://languageandcode.blogspot.com/2006/09/hi-group-members.html' title='Hi group members'/><author><name>Pauline</name><uri>http://www.blogger.com/profile/08666811920518959293</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09065918183818094934'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry></feed>